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About - Donnie Bugden
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About


Hello, I am a technologist with 15+ years experience with a background in programming, design, video games, fine art, animation, tangible computing, installation, research and development. I worked in many different roles in the field of design and technology utilizing a wide range of skills that I have acquired over the course of my career.

Skills


Back-end: Web Services, Server Architecture, Server Administration, Game Development, Tools Development, Mobile Games Development, LAMP, OOP PHP, MYSQL, CodeIgniter, Amazon Web Services (AWS), RightScale, XML, JSON, AMFPHP, CRON, MVC Architecture, Parse Framework, ToggleBox

Front-end: Animation, Level Design, UI/UX Design, CSS, HTML5, AJAX, jQuery, Javascript, ActionScript

CMS: WordPress, Drupal

API: Facebook, Twitter, Google Maps, and YouTube

Software: SVN, Photoshop, Illustrator, Maya, Flash, Premiere, Ableton Live, Protools, After Effects, Xcode

Art Installation: Basic Stamp, Circuitry, openFrameworks

Mobile: iOS 7+, iPhone SDK, Objective-C, C++, Parse Framework, Map Kit Framework, iAd Framework, Push Notifications, Google Mobile Ads SDK

Multimedia: Maya, AfterEffects, Premiere, Audition, Ableton Live, Protools

Fine Art Exhibition Record


• Sheila C. Johnson Design Center, Parsons Alumni Exhibition, New York, NY 2013

• Chelsea Art Museum, 10 Years Running, New York, NY 2007

• China Millennium Museum, Beijing International New Media Arts Exhibition

and Symposium, Beijing, China, 2005

• Chelsea Art Museum, 10th Floor–2nd Edition, New York, NY, 2005

• Landmark Bergen Kunsthall, Game Dump, Bergen, Norway, 2005

• Aronson Galleries, Thesis Show, New York, NY, 2004, 2005

• Flux Factory, Ubisac 1.0: The First Ubiquitous Computing, Systems Aesthetics

Championship, Long Island City, NY, 2004

• Parsons School of Design Gallery, New York, NY, 2003, 2004